WorldObject
Interactive objects placed in the world: benches, ladders, torches, doors, chests.
Objects are obtained from ch:findNearestObject and from the interaction events. In the examples obj is any WorldObject.
Methods
isTorchLit
obj:isTorchLit()Tells whether the fire of the object is burning (roadside torch, fire basket).
Returns: boolean - true when burning; false when extinguished or when the object has no fire.
